Dota Client 2.2 released
- Dramatically improved hack detection system. The faulty DSS bot (which hasn’t worked since the cdota DXD DGN server went down) no longer has to clean up faulty MH bans because there should no longer be any. Also a couple of maphacks that were not detectable before (based on a new hack injection system) are now detected.
- Collided map “detection” now fully funtional
- Startgame desync issues should be largely resolved
- Games that are not !setmatched by the host are automatically setmatched to the game name upon start. This should signifcantly improve game searches.
- Machine ID issues improved
Tags: 2.2, Dota, Dota Client
2 Comments
aww… thats kinda sad. I was hoping for a fix on the banning issues around using kick apps. It bans you even though you have checked it and it doesnt remember settings.
LOL