Summary of Dirge remake in Dota 6.58

Decay- Spell

Damages an opponent and borrows some of their strength.  This is like Astral Imprisonment, except for strength.

Soul Rip- Spell

This is the same as before.  It heals a friendly unit or damages an enemy unit for an amount based on how many units are near it.  It’s good in a clusterfuck.

Tombstone- Spell

Summons an obelisk that spawns aggro zombies next to nearby enemy units.  These zombies are good for harassing and neutraling and they have 7% slow.  If an enemy hero is low health the zombies get bloodlusted.

Tombstone- do three neutral camps at once

Tombstone- do three neutral camps at once

Flesh Golem- Ultimate

Similar to Alchemist’s ultimate since basically Dirge gets pumped up and wants to kill shit.  Damage is amplified, enemy heroes are slowed, and Dirge gets healed when things die.

Flesh Golem- lookin big

Flesh Golem- lookin' big

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The DRD Insult Generator says:
    AIN'T THAT JUST A WORST I'VE EVER SEEN, BITCHBIG BURYING AND BIG CARRYING, VIRGIN BARFSNIFF?