HoN Wildsoul Hero Guide

Wildsoul

Starting Attributes

Str – 17 + 2.1 per lvl

Agi – 24 + 2.7 per lvl (primary attribute)

Int – 13 + 1.4 per lvl

Damage – 46-50

Range – 550

Armor 3.36

Movement Speed – 315

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Spells

Summon Beardulon

Wildsoul summons his pet bear, Beardulon

Activation
Summons Beardulon at target location. Beardulon cannot be summoned if he is currently active.

Beardulon has the ability to carry items.

-Increasing the level of the ability grants Beardulon more health and armor
-Level 1, Beardulon learns the Return ability
-Level 3, Beardulon learns the Entangling Claws ability.
-Level 4, Beardulon learns the Demolish and Magic Resist abilities.

Cast Time – 1 seconds

Mana Cost – 75

Cooldown – 180/160/140/120 seconds

The almighty Sillybear of HoN this little pet is such a dominant force on it’s own, throw in the hero and a bit of farm and you have massive chaos and destruction with just a right-click.

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Wild

Wildsoul drives both himself and Beardulon Wild, increasing attack speed and movement speed.

Activation
Applies Wild to target for 10 seconds.

Wild Effects
10 / 20 / 30 / 40 Attack Speed
5 / 10 / 15 / 20% Movement Speed

Cast Time – 1 seconds

Mana Cost – 50

Cooldown – 30 seconds

This spell is what makes Wildsoul such a great chaser and DPSer in fights, very very useful especially when you have level 4 Natural Attachment, you basically have perma-wild on you at all times.

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Natural Attachment

Wildsoul attunes himself further to the needs of Nature, adding to the power of his other abilities.

Beardulon:
+{10,20,30,40} Damage
+{10,20,30,40} Movement Speed

Wild:
+{10,20,30,40} second duration

Bear Form:
+{100,200,300,400} Max Health

Passive Ability

Basically this spell is what makes Wildsoul so dominant.  I mean look at what it gives, without this Beardulon would be slow and have less damage, Wild wouldn’t be on all the time and Bear Form wouldn’t be as tanky, that is if you plan on getting Bear Form.

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Bear Form

Wildsoul takes the form of a bear, causing him to switch to melee based attacks, have a faster attack time, and gain more armor and health.

Activation
While toggled on, applies Bear Form to self.
Grants the ability to Battle Cry.

Bear Form Effects
4 / 6 / 8 Armor

Cast Time – 0.8 Seconds

Mana Cost – 25

Makes Wildsoul super tanky, probably an underrated ultimate spell but it is still pretty useless unless you make item builds going around planning on being melee.

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Skill Build

1. Summon Beardulon

2. Natural Attachment

3. Summon Beardulon

4. Natural Attachment

5. Summon Beardulon

6. Natural Attachment

7. Summon Beardulon

8. Natural Attachment

9-12. Wild

13-14. Bear Form

15. Attribute Bonus

16. Bear Form

17-25. Attribute Bonus

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Item Recommendations

Steamboots is really all you need for BOTH your Beardulon and your hero, with level 4 Wild and Steamboots your Beardulon has 522 movespeed, plus it benefits from the attack speed.  As for your hero, he lacks the capacity to keep up with the Beardulon once you start getting natural attachment so that’s OK.

If you can farm this REALLY fast, and I mean less than 8 minutes really fast (my personal best is 6:48 after starting with 2 Hatchets) this item is so good, since Beardulon will be doing more damage then you, when the item is on cooldown you can place it on your bear for more attack speed which is more important since already stated, it will most likely be doing more damage than you at early stages in the game.

Since Beardulon is basically a massive tank, you can use this item to chase down heroes with the AoE burn for kills, even when your hero is safely away farming.  Or you can use it on yourself if you decide to go tanky build, regardless unless you get Sword of the High by at least the 18 minute mark I wouldn’t waste the gold trying to obtain Mock

& &

Yes that’s right, all 3, I would go Frostburn first, then Whispering Helm, then Charged Hammer, then onto Symbol of Rage.  All 3 stack on both melee & ranged (Meant for your hero, not the Beardulon).  Frostburn allows you to slow down enemies that you chase as well as boosting your movespeed allowing you to keep up with your bear, Symbol of Rage is leech, which with your DPS and IAS is great, and Charged Hammer adds a huge amount of damage and it’s active ability on either you or your pet allows even more damage output on those focusing it.

Brutalizer on both your bear and your hero is kind of retardedly overpowered, I mean dual bash AND entangling claws? If you have a slow too? I seriously doubt anyone is going to be getting away since Brutalizer goes through BKB too.

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Early Game

Grab a hatchet for both you and your Beardulon, and an Iron Buckler for your Beardulon early.  The great thing about Wildsoul is that you can pull with Beardulon while your hero stays in the lane, allowing for maximum farming if you’re in range for Beardulon to attack.  If you’re able to farm an Alchemist’s Bones fast like I stated, your farm will increase tenfold (Make sure to use it on ONLY the Siege units, level 5+ Neutral creeps or it will not be worth it!).  You should be on power-farming mode all early game since you are not that useful without items.  If you are not jungling then use your Beardulon to harass but DO NOT just right click the enemy heroes otherwise it will draw the creep aggro.  Instead right-click move the Beardulon near them BEFORE attacking, they might back off beforehand therefore losing XP/Gold chances without you really having to do anything.

Middle Game

Depending on how you were farming you either need to keep powerfarming or you can start ganking with your Beardulon, you SHOULD have Mock by now if you farmed properly and if you do then keep gank-farming.  That is gank a hero and then farm the lane if it’s free.  Remember that Beardulon is a good tank so by all means go Kongor if you get a good opportunity and have a fairly decent amount of DPS on your team or yourself.  Remember that you may not necessarily need the Token of Life because of your role in the still early stage item-wise.  Ancient creeps are also a great amount of gold if you can pull them with your Beardulon ever so often and not having your teammates steal the creeps.

Late Game

By now you should have stopped farming and start just running around with your perma-wild right-clicking every hero in sight if the situation looks good.  Your Beardulon is great for dealing damage to towers so if there are out of base towers still up, push lanes to take them down for the extra gold.  You should now be taking the Token of Life from Kongor unless there is another hero whose role is way more important then yours because of either the hero itself, or the items they have.  If you have trouble surviving fights do not be afraid to use your ultimate, while it does sacrifice range it gives you an amazing amount of armor and health which is a great offset.  IF you manage to farm a shit load this is what my final build looks like for both the hero and the bear.

Wildsoul

Steamboots (AGI)

Frostburn

Charged Hammer

Symbol of Rage

Brutalizer

Wingbow

Beardulon

Steamboots (AGI)

Brutalizer

Mock of Brilliance

Daemonic Breastplate

Riftshards

Abysall Skull

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9 Comments

  • zEx says:

    LOL people have to be shitting money to be able to build all that :D
    By the way, there’s lots of Frostburn images (http://heroes-newerth.com/wp-content/myimages/Frostburn.png), why do you still keep using hack n slash image? Lol

    And not sure why are you suggesting steamboots for beardulon since he doesn’t gain stats besides the attack speed. Its just wasting 450 gold for 7 speed.

    • iFlee says:

      Using their website & they haven’t updated the items so w/e haha

      and the extra movespeed from ghost marchers is a waste since he already has 522ms with level 4 wild with steamboots alone, and I prefer the attack speed since he already has the chasing capability

      oh & I’ve had a 3 hour game so I was able to get all those items & just run around, eventually won though, try fighting a buff chronos/scout. Not fun

      • zEx says:

        Haha what the hell, 3 hour game?! Jesus… Was that Deathmatch or something? I cant seem to think how can a game last that much! When a game goes past 1 hour I completely lose interest in it really.

  • daggius says:

    ye i think thats why most ppl go for enhanced marchers on the bear instead, plus it gives u some bonus chasing speed when u need it early game

    thanx for the frostburn image

  • LOLZ says:

    why on earth would you upgrade boots on beardulon in the first place? only do that when u got EVERY single item on the list and doobringer isnt a good idea…..
    nice item list btw, but id go for savage mace instead of brutalizer on wildsoul himself, it gives more damage output, higher chance to ministun than bruta has to stun on ranged, and it gives TRUE STRIKE, which makes u hit HARD ;)

    • Chew says:

      I just go red boots and the 250G shield on bear. then i get frostburn on wildsoul for slow and then finish frostburn. then i get brutalizer or charged hammer idk if brutalizer does or doesnt stack with frostburn

  • aria_luz says:

    Instead of going for two attack modifiers on Wildsoul, it would be a better idea to get rid of symbol of rage and replace it with savage mace, because symbol of rage’s lifesteal and frostburn’s slow would not stack together. And by the way, savage mace is a good counter against wingbow too.

  • Kardashian says:

    i bookmarked this site

  • ray says:

    frostburn and symbol of rage are both attack mods. tbh wildsoul is the only agility hero i don’t get lifesteal on. alchemists and mock should definitely be your priorty. should take 25 minutes to get both of them with steamboots and marchers on booboo. then get ghost marchers on booboo. then frostburn—> geometer’s/frostwolf.
    savage to finish the game up. add in a shrunken if the other team has a shitload of magic damage. keep in mind with mock and alchemists you will get a shitload of farm… like 450 gpm farm.

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