HoN Bubbles Hero Guide

Bubbles
Starting Attributes
Strength – 15 – 1.7 per lvl
Agility – 22 – 1.7 per lvl
Intelligence – 25 – 2.4 per lvl (Primary Attribute)
Range – 550
Damage – 38-49
Armor – 2.52
Movement Speed – 295
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Spells

Shell Surf
Bubbles uses his shell as the focus for a teleport spell. Bubble’s shell slides toward his opponents, damaging anyone it strikes. Bubbles may choose to teleport to his shell at any point in its journey.
Activation
Throws shell in target direction dealing 70/140/210/280 Magic damage. Using this ability while in mid flight will teleport Bubbles to the shells location.
Type – Magic
Radius – 225
Range – 1800
Mana Cost – 150
Cooldown – 15 seconds
A great initiation tool for him to set up his ultimate or chase during a gank, while the projectile speed isn’t the fastest (600 units/second) it allows you to teleport over cliffs/trees and nonetheless is a great skill. It can also be used to escape from an incoming gank. You also gain vision from where the shell goes so it can be used to scout at various times however due to the somewhat long cooldown you should think before just throwing this skill out there.
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Song of the Siren
Bubbles plays a resounding note on his conch, damaging and silencing any foes unlucky enough to be near.
Activation
Deals 60 / 120 / 180 / 240 Magic damage to all enemy units in the radius and applies Muted for .1 / 1 / 2 / 3 seconds.
Muted Effects
Silenced
Type – Magic
Radius – 400
Mana Cost – 100/110/120/130
Cooldown – 20 seconds
A great follow up to his Shell Surf ability after teleporting in to ensure that your opposition cannot counter initiate onto you.
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Take Cover
Bubbles retreats into his enchanted shell, becoming impervious to all forms of attack, whether magical or mundane.
Activation
Grants invulnerability to all damage for duration of channel.
Can be toggled to auto-cast by right clicking. When set to auto-cast, this skill will automatically be used when Bubbles takes non-DOT damage, preventing that damage from being dealt.
The automatic use will not trigger if Bubbles becomes stunned or silenced.
Type – Self
Mana Cost – 50/40/30/20
Cooldown – 6 seconds
Note that right-clicking the skill will put it on auto-cast so that whenever an attempt to damage your hero is done, you will automatically use this skill and dodge it. This skill is very very good. It’s basically a 3 second invulnerability (at level 4) with a 3 second cooldown. You can dodge projectiles like stuns, slows, attacks etc. a great strategy is to use Shell Surf to escape, take cover for a short duration and then comes out to teleport to the shell, or use the shell as a decoy if they chase the shell and actually run away.
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Kelp Field
Arcane seaweed vines sprout from the ground, latching onto enemy heroes. Trying to escape the vines is futile – running causes them to snap, stunning and damaging their captive.
Activation
All enemy heroes in the radius take 100 / 150 / 200 Magic damage and are stunned for .5 seconds instantly.
If they move more than 600 units away from the center of the effect, they are stunned for 1.5 / 2.25 / 3 seconds and take an additional 100 / 150 / 200 Magic damage.
Type – Magic
Range – 750
Radius – 400
Mana Cost – 100/150/200
Cooldown – 85 seconds

Bubbles’ coupe de grace, his ultimate is a great initiation tool if you can capture more than 1 hero in it for a team fight, it basically restricts the heroes caught in the 600 AoE to that AoE otherwise they suffer a longer duration of stun and more damage, great use in combination with Shell Surf to catch the opposition off guard and initiate a fight for your team. While it can be used defensively to stop opposition from chasing due to the somewhat long cooldown its suggested that unless your team is turtling and get caught off guard you save it for catching a hero alone so your team can push or for team fights.
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Skill Builds
1. Shell Surf
2. Song of the Sea
3. Take Cover
4. Shell Surf
5. Shell Surf
6. Kelp Field
7. Shell Surf
8-10. Song of the Sea
11. Kelp Field
12-14. Take Cover
15. Attribute Bonus
16. Kelp Field
17-25. Attribute Bonus
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Item Recommendations

Steamboots (STR) are recommended earlier in the game due to bubbles low HP pool and later on if your hero is surviving with ample HP left you can change the steamboots to INT to put out additional DPS, and while 10 damage might not seem much every bit of damage helps later

Nullstone adds some much needed HP’MP as well as adds the passive ability of the item which negates various spells in game which in addition to take cover and Bubbles’ already above average survivability rate when played properly, this item addition will make your hero extremely difficult to kill and deal with.

Totems Kundra is always an exceptional item to get on an INT item, basically allows you to spam your spells whenever needed, adds an additional disable with the Hex.
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Early Game
Bubbles is an exceptional solo hero since the sooner he hits 6 he can gank the other lanes. Grab a bottle early but NOT first since you can control the runes easily with Shell Surf and wards. Try to last hit creeps with both of your nukes in addition to harassing your opposing lane member to make the most effectiveness of your farming, make sure to do this near rune spawn time so that it forces the other hero to back off to the tower while you go off for the rune or to gank. Once you hit 7/8 you should be doing gank-farming which is ganking heroes and if they die or back off, farm the lane for a bit if you are in a good position still HP wise only if your carry hero isn’t farming the lane.
Middle Game
By now you should be only doing gank-farming and focusing on keeping the other carry heroes down. Keep warding and supporting your team by doing so and rune control is crucial during this time, a haste or invis and even a double damage rune can substantially increase the chance of ganking the other team and increase the success rate that your team comes out on top, if you’re having survivability issues then grab a few fortified bracers and a STR steamboots.
Late Game
By now you should just be throwing everything you have at the other team in team fights and by now you should stop farming altogether and be roaming with your team in order to kill the other team and push, you most likely will be the initiator for your team so don’t be worried if you die in order for your team to win those fights. Your ultimate by now should be hitting more than 1 hero otherwise you are doing something horribly wrong and need to adjust your playstyle, even if it means not dropping your ultimate right away you should always be hitting more than 1 hero in your ultimate.
6 Comments



some other good items for Bubbles: Bottle, Frostfield Plate, Codex, and Puzzlebox
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Portal Key is very nice on bubbles, as you can shell surf in, silence, kelp field, frostfield ability (another great item, as it provides a slow which is the one real thing that bubbles is missing) then take cover for 3 seconds (port key takes 3 seconds out of combat to use) then port key out of the fray (which takes expert timing if people were wailing on you, but easily doable with level 4 take cover) as you can do little else there, then just auto attack from the fringe of battle, and be ready to reinitiate with shell surf if you see some hero running away with low hp
alternatively for initiation, if you want it to be more precise, you can port key in (preferably to the far side of the enemy, then use song, kelp field, frostfield, then launch your shell into the enemies (which takes you back to the safety of your team if you ported correctly).
Late game it is nice to pick up shrunken head to help with survivability, on the initiation (you can use it after 3s of the initiation though, as your song silences for 3 seconds) Its also useful even if just used for homecoming stone protection during cleanup if things go badly in the fight.
Barbed armor might also be a good pickup, if you decide to stay in the fray (and prolly get focussed hard as an intellect initiator) Just use it when you initiate, and when you are very close to dying, just use your take cover to prevent death for 3 seconds, and port key safely away.
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