EDIT: Dota 2 Leaked Progress Update

Edit: No one cares about Maliken crying and want the DotA 2 good stuff:

Well, I was informed of this story via PM on the HoN forums. Luckily my private message box wasn’t chock-full of messages from slob nergins and could receive it. That said, someone put on their investigator goggles on (fat nerd I bet you read that as googles), and found out the beta has been going on since November of last year.

http://store.steampowered.com/news/search/?term=Nevermore

Nevermore just got added into Dota 2 and some other stuff like bug reports have been added. Looks like the wagon is moving up the Oregon trail quite nicely. Only Uncle Jim has gotten dysentery and died so far.

http://store.steampowered.com/news/search/?term=morphling

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This is provided by a shadowy figure who emails us good stuff sometimes, helps with coding/scripting and uses completely anonymous email addresses, VPNs, etc, for his internet badassery. Rofl not even kidding this guy is a serious 2050 psr computer user
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14 Apr 2011 / 20 Apr 2011

- New Hero: Rattletrap.
- New Hero: Furion
- New model for Lich, who is re-enabled!
- Re-enabled Windrunner.
- Temporarily disabled Axe, Necrolyte, and Sven.
- Numerous server crash fixes
- Fixed bug that would give excess gold on tower kills when images
were present.
- Fixed bots having a vague sense of invisible enemy units.
- Added day/night indicator.

30 Apr 2011 – Hey it’s an Update
* New Hero: Sniper
* New Hero: Dark Seer
* Added Slardar Voice
* Fixed Drow’s agility gain per level. Was 1.0, now correctly 1.9
* Fixed being able to query an enemy hero and see the level of the
abilities
* Fixed being able to query an enemy hero and see the level of the
abilities.
* Fixed not being able to see cooldown of abilities on friendly
heroes.
* Partial Dota 6.72 parity. Please wait on reporting missing ones
until the next update.
* New Dashboard has been enabled.
* Hooked up Dire version of the Couriers.
* Fixed Mask of Madness adding 20 constant movement speed on use
instead of increasing movespeed by 20%
* Many improvements to Bot AI.
* Improved DotaTV directed framing mode.
* Added DotaTV directed shoulder view.
* Fixed Rattletrap’s Cogs to be killable by his own team (he can do
it in one hit).
* Adjusted how Rattletrap’s Cogs arrange nearby units when deployed
– they should be better about trapping unitsnow.
* Fixed a bug where if a hero attempted to pick up the Aegis with a
full inventory, the Aegis would bind to them

5 May 2011 – Cinco de Update
* Added Earthshaker and Kunkka bots.
* Bloodstone now gains charges, rather than stacks a buff.
* Numerous fixes and tweaks to DotaTV camera.
* Hooked up Pudge’s new Rot animation.
* Fixed Fiend’s Grip not working properly on magic immune units.
* Fixed uppercase F not working properly in chat.
* Standardized projectile hits with respect to Sphere, magic
immunity, and invulnerability.
* Added projectile dodging to teleports, invisibility, and Mirana’s
Leap.
* Kobold Taskmasters now have Speed Aura.
* Centaur Khans now have Endurance Aura.
* Centaur Khans now have War Stomp.

13 May 2011 – Who wants an Update

* Fixed Rattletrap’s Rocket Flare to be visible on the minimap
again.
* Switched sange and yasha from their orb effect maim to trigger
off of an OnAttackLanded event instead.
* Manta move speed doesn’t stack with yasha or sange and yasha.
* Fixed Reaper’s Scythe on magic immune units.
* Fixed Fatal Bonds not always adding the primary target.

26 May 2011 – Ah Fresh Meat (welcome new testers)!
* 3 New Heroes! Nevermore, Enchantress. and Leshrac.
* Added Tutorial Mode.
* Added Bug Reporter: You can type “bug” in the console for a more
detailed form or you can just type “bug: [insert bug text here]” in
the in-game chat to enter a new bug on the fly.

2 Jun 2011 Update. Rearm. Update.
2 Jun 2011 Update. Rearm. Update.
* Enabled Tinker.
* If you’re accepted into a matchmaking game while spectating
another game, it will automatically remove you from spectating.
* Fixed the Tutorial randomly popping up during non-tutorial games.
* DOTA TV works on replays now.
* Fixed first-ability-randomly-firing-off bug that was caused by
errant clicks on the action panel (ttocs found a repro /highfive).
* Fixed Death Prophet’s Exorcism spirits not clamping to the ground.
* Lots of fixes for Illusion, Magic Immunity and Sphere rules.
* Fixed Soul Ring to give the proper mana even when your mana is
full.
* Implemented Witch Doctor’s Ultimate Scepter.
* Fixed Echo Slam doing 1 less echo to the initial targets.
* Fixed Corrosive Skin having a bug that caused it to not work
properly.

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DotATV? This sounds promising. What could this be? Maybe DotA2 will be easier to stream?

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